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AI Insights · Timothy · July 2021

Top 5 Tank Games Performance in Oman - Q2 2021

Discover the performance trends for the top 5 tank games in Oman during Q2 2021, covering weekly downloads, revenue, and active users.

Top 5 Tank Games Performance in Oman - Q2 2021

The second quarter of 2021 saw interesting trends in the performance of the top 5 tank games on a unified platform in Oman. Data from Sensor Tower reveals the weekly downloads, revenue, and active users for these popular games.

Tank Stars by AI Games FZ experienced fluctuations in weekly revenue, peaking at around $93 in early April and stabilizing around $44 by the end of June. Weekly downloads saw a notable increase towards the end of the quarter, reaching approximately 3.3K in the last week of June. Weekly active users showed a steady rise, starting from 12.9K at the end of March and peaking at 16.4K by late June.

War Machines:Battle Tank Games from Wildlife Studios showed variable revenue trends, hitting a high of $819 in early May and later declining to around $243 by the end of June. Downloads exhibited a consistent upward trend, with numbers rising from 767 at the end of March to 1.5K by mid-June. The active user base also grew significantly, from 2.1K in late March to 4.0K by the end of May, before stabilizing around 3.4K in late June.

Massive Warfare: Tank Battles by Tiny Bytes generated modest revenue, peaking at $29 in the last week of June. Weekly downloads remained relatively low, with a slight increase from 230 at the end of March to 157 by the end of June. Active users showed a small but consistent increase, starting at 571 in late March and reaching 561 by the end of June.

World of Tanks Blitz™ by WARGAMING Group Limited had fluctuating revenue, peaking at $169 in late March and stabilizing around $137 by the end of June. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 263 in the last week of June. The active user base saw minor variations, starting at 2.2K in late March and hovering around 2K by the end of June.

Hills of Steel 2 by Superplus Games experienced minimal revenue, peaking at $44 in mid-May. Downloads showed a slight increase, rising from 85 at the end of March to 92 by the end of June. Active users had a gradual increase, starting at 195 in late March and reaching 302 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021